A unique source of footballing entertainment, the Baller League consists of a number of regulations that differs from the six-aside that most people are used to.
From former MLS-esque penalties to wildcard selections, read the rules applied in the Baller League.
Games at the Baller League will last for 30 minutes. Each half is 15 minutes long.
A Baller League draft took place prior to the start of the competition, where each team selected a 12-man squad.
Despite each team having 12 players at their disposal, each game is 6 v 6.
There are no corners in the Baller League, but if the ball goes behind off the opposition three times, a penalty is awarded to the attacking team.
Penalties are not what you would expect however, with a player given six seconds to take on the goalkeeper in a 1v1 scenario, '90s MLS-style.
The usual offside rules apply with the difference being that the starting point for possible offside offences is not the halfway line, but a specially created offside line between the halfway line and the penalty area in the opponent's half.
Each half consists of a kick-off where one player from each team faces one another and the referee throws the ball into the air in which the two players contest to retain possession.
If the ball crosses the outer line, a player is conducted to kick the ball back into play. Minimal rolling of the ball is encouraged and a player isn't allowed to score directly from a kick-in.
If a player passes the ball above knee height, the pass is not considered in the rules and the pass is taken by a player of the opposing team at the same position.
Rolling subs apply in the Baller League, where each player can be substituted in and out as often as required.
Primetime takes place between two matches on each match day. Each of the 12 teams nominates a player to carry out a different challenge set from matchday to matchday, which decide which team receives an additional point in the standings.
In the last three minutes of both the first and second half, different rules will be integrated into the game.
Some of the added rues include a 3v3 format, long-range goals scored from a certain distance counting as double and goalkeepers no longer being able to us their hands.
Every manager or coach watching the game from the sidelines has the option of requesting a VAR challenge once per game. To do so, he must throw the flag provided onto the pitch in the seconds following the decision.
The player labelled as the MVP on each night wins a legend for their team's next game.
Managers are allocated two wildcards picks each week, meaning they can bring anyone to feature for their side for a match.